Holier Than Thou

Holier Than Thou

Holier Than Thou is a First Person Shooter (FPS) game built in Unity by myself using third party assets. The project was my first venture into a Unity game, and I was able to build a playable first person shooter game featuring waves of zombies attacking a player. The project was built using the built-in render pipeline.

The purpose of this project was to provide me with the drive and knowledge to learn how to use Unity, and I believe it has done exactly that.

 

This game featured the following techniques.
  • Hit scan bullet detection
  • Weapon types (water guns, guns, melee weapons)
  • Inventory system
  • Blood splatter
  • Loot dropped by enemies on kill
  • Health packs
  • Ammunition
  • Throwable grenades
  • Throwable flashbangs
  • Continuous waves of enemies
  • Dousable fires (put out using the water gun)