Holier Than Thou

Holier Than Thou is a First Person Shooter (FPS) game built in Unity by myself using third party assets. The project was my first venture into a Unity game, and I was able to build a playable first person shooter game featuring waves of zombies attacking a player. The project was built using the built-in render pipeline.
The purpose of this project was to provide me with the drive and knowledge to learn how to use Unity, and I believe it has done exactly that.
This game featured the following techniques.
- Hit scan bullet detection
- Weapon types (water guns, guns, melee weapons)
- Inventory system
- Blood splatter
- Loot dropped by enemies on kill
- Health packs
- Ammunition
- Throwable grenades
- Throwable flashbangs
- Continuous waves of enemies
- Dousable fires (put out using the water gun)